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Epic Games publishes the first Unreal Engine executables for Linux

Unreal-Engine

Epic Games does not handle Linux well, a scenario that is made worse by the company's cynical attitude toward the platform and the fact that the community is mostly masking its flaws. He does, however, occasionally go in the correct direction, as seen by the release of some Unreal Engine executables for Linux.

However, unlike macOS and Windows, Unreal Engine has had official support for Linux for years. To install Unreal Engine on the open source platform, you had to go through a laborious build procedure, as we demonstrated on Ubuntu 14.04 seven years ago. That instruction is obviously no longer relevant given the passage of time, but up until recently it was the only method for installing and running Unreal Engine on Linux.

By eliminating the requirement to go through the build process, Linux users will enjoy support that is somewhat similar to what Windows and macOS users have traditionally had. Despite the fact that the source code is freely downloadable under a proprietary license and that compiling it even on proprietary systems may be practical in some circumstances, the lack of readily available generated binaries puts Linux at a distinct disadvantage when compared to Linux. competitors of yours.

You may click on this link to get the built version of Unreal Engine for Linux. You need an Epic Games account to begin the download process, which may be made either directly or by linking an existing Facebook, Google, Xbox Live, PlayStation Network, Nintendo, Steam, or Apple account. The user must first agree the terms of use before beginning the download if it is the first time. When Unreal Engine is decompressed, the more than 20GB ZIP file that contains it becomes a directory that takes up more than 56GB of disk space.

It is possible to launch the editor by running the following command after decompressing the ZIP file, a process that can take a while if one does not have a powerful computer, or by choosing the path shown with the file explorer from the location where find the directory with unzipped Unreal Engine (the 5.0.3 corresponds to the version, so that part will change soon):

./Linux_Unreal_Engine_5.0.3/Engine/Binaries/Linux/UnrealEditor

Although Ubuntu is advised at the level of prerequisites, this server doesn't know how to utilize Unreal Engine, so I can't say whether the version created for Linux actually works well or not. However, at least it has been able to launch the editor on Fedora 36 Silverblue.

Compiled-version-of-Unreal-Engine-running-on-Linux

And last, the novelty of Unreal Engine for Linux, which at least can now be launched without having to fiddle with the dependencies until it is compiled in a process that is typically more difficult to complete outside of Ubuntu owing to the absence of documentation.

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